Files
uartscope/include/videowidget.h

178 lines
6.7 KiB
C++

#pragma once
#include <QWidget>
#include <QImage>
#include <QSize>
#include <QLabel>
#include <QPushButton>
#include <QComboBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QThread>
#include <QProcess>
#include "v4l2worker.h"
// A uniform, icon-only push button used for the video toolbar (start/stop,
// freeze, screenshot, record, fullscreen, audio, ...). All toolbar buttons
// share the same fixed square size and font so the row lines up neatly
// instead of every button sizing itself to its own label.
QPushButton *makeToolbarIconButton(const QString &symbol, const QString &tooltip,
QWidget *parent);
// A borderless top-level window that mirrors the live video frame at full
// screen size. Opened from VideoWidget's "⛶" button; closes itself on
// Escape or a double-click anywhere on it.
class FullscreenVideoView : public QWidget
{
Q_OBJECT
public:
explicit FullscreenVideoView(QWidget *parent = nullptr);
void setFrame(const QImage &frame);
signals:
// Emitted from closeEvent() so VideoWidget can drop its pointer before
// the WA_DeleteOnClose deletion actually happens.
void closed();
protected:
void paintEvent(QPaintEvent *event) override;
void keyPressEvent(QKeyEvent *event) override;
void mouseDoubleClickEvent(QMouseEvent *event) override;
void closeEvent(QCloseEvent *event) override;
private:
QImage m_frame;
};
// VideoWidget shows the live V4L2 preview and can additionally record it
// to an MP4 file. Recording works by piping raw BGRA frames into an
// external `ffmpeg` process (via QProcess/stdin), which encodes them to
// H.264/MP4 - this avoids reimplementing video encoding and just needs
// ffmpeg to be installed and on PATH.
class VideoWidget : public QWidget
{
Q_OBJECT
public:
explicit VideoWidget(QWidget *parent = nullptr);
~VideoWidget();
public:
void shutdown(); // safe to call multiple times, called from MainWindow::closeEvent
// Folder that saveAutoScreenshot() writes into. Empty = not configured
// (saveAutoScreenshot() will report an error instead of silently
// dropping the request).
void setAutoScreenshotDir(const QString &dir) { m_autoScreenshotDir = dir; }
// Folders the manual "Screenshot"/"Record" buttons' save dialogs
// default to. Set by MainWindow from persisted settings on startup;
// VideoWidget reports back via lastScreenshotDirChanged()/
// lastVideoDirChanged() whenever the user picks a new folder so
// MainWindow can persist it for next time.
void setLastScreenshotDir(const QString &dir) { m_lastScreenshotDir = dir; }
void setLastVideoDir(const QString &dir) { m_lastVideoDir = dir; }
public slots:
void onNewFrame(const QImage &frame);
void clearFrame(); // blanks the preview (used on ANSI clear-screen)
// Saves whichever frame is currently in m_frame under `filename` inside
// m_autoScreenshotDir. Triggered by a [SCREENSHOT] control tag from the
// firmware - the point is to grab the frame that's already in flight
// the instant the tag arrives (no dialog, no user reaction time), e.g.
// to reliably catch a video frame showing a memory dump.
void saveAutoScreenshot(const QString &filename);
signals:
// Emitted after every saveAutoScreenshot() attempt so the caller (the
// main window) can surface a transient status message. Never blocks/
// pops a dialog itself, since this can fire in rapid succession from
// firmware-driven triggers.
void autoScreenshotResult(bool success, const QString &message);
// Emitted whenever the user successfully saves via the manual
// "Screenshot"/"Record" buttons, so MainWindow can persist the folder
// for next time (see setLastScreenshotDir()/setLastVideoDir()).
void lastScreenshotDirChanged(const QString &dir);
void lastVideoDirChanged(const QString &dir);
private slots:
void onStartStop();
void onFreeze(bool frozen);
void onScreenshot();
void onRecordToggled(bool checked);
void onFullscreenToggle();
void onAudioToggled(bool checked);
void refreshDeviceList();
void refreshAudioDevices();
protected:
void paintEvent(QPaintEvent *event) override;
void resizeEvent(QResizeEvent *event) override;
private:
void setupUi();
void startCapture();
void stopCapture();
void updateScaled();
void startRecording();
void stopRecording();
void writeRecordingFrame(const QImage &frame);
void startAudio();
void stopAudio();
static QStringList enumerateAudioDevices();
QThread *m_thread = nullptr;
V4l2Worker *m_worker = nullptr;
QImage m_frame;
QImage m_scaled;
bool m_frozen = false;
bool m_running = false;
bool m_shutdownDone = false;
QComboBox *m_deviceCombo = nullptr;
QPushButton *m_startBtn = nullptr;
QPushButton *m_freezeBtn = nullptr;
QPushButton *m_screenshotBtn = nullptr;
QPushButton *m_recordBtn = nullptr;
QPushButton *m_fullscreenBtn = nullptr;
QLabel *m_infoLabel = nullptr;
// Audio passthrough: plays the grabber's ALSA capture device (e.g. the
// "USB Audio" card that accompanies a /dev/videoN HDMI/USB grabber)
// straight to the default output, the same way the HDMI viewer does it.
// Implemented by shelling out to `ffplay -f alsa -i <device>` with
// -nodisp (audio only, no extra window) - same approach as recording,
// just piping the other direction (device -> speakers instead of
// frames -> file).
QComboBox *m_audioCombo = nullptr;
QPushButton *m_audioBtn = nullptr;
QProcess *m_audioProcess = nullptr;
bool m_audioActive = false;
// Fullscreen overlay window (nullptr when not open). Owns itself via
// Qt::WA_DeleteOnClose; VideoWidget just tracks whether one currently
// exists and forwards frames to it while it's open.
FullscreenVideoView *m_fullscreenView = nullptr;
// Recording state. m_recordProcess is the running ffmpeg instance (or
// nullptr when not recording); m_recordSize is the frame size the
// recording was started with, so a mid-stream resolution change (which
// ffmpeg's raw pipe can't handle) can be detected and the recording
// stopped cleanly instead of corrupting the output file.
QProcess *m_recordProcess = nullptr;
bool m_recording = false;
QSize m_recordSize;
// Folder for saveAutoScreenshot() ([SCREENSHOT] tag). Set via
// setAutoScreenshotDir(), persisted/restored by MainWindow.
QString m_autoScreenshotDir;
// Folders the manual Screenshot/Record save dialogs default to (see
// setLastScreenshotDir()/setLastVideoDir() above).
QString m_lastScreenshotDir;
QString m_lastVideoDir;
};